Hello everyone! Thank you for your enthusiasm for our Online 3D Animation Bootcamp! We would like to announce that our application for 1st batch intake is FULL! For those who missed this chance, we are NOW open our 2nd batch intake for November 30, 2021. So, grab your...
David Lam has been working in the games industry for over 20 years.
He started out locally in Vancouver as a student at VFS and found himself drawn to character art.
David had a long career at Electronic Arts working on titles such as SSX, NBA Street, Need for Speed, FIFA, and NHL. During his time as a production artist, David found enjoyment and fulfillment in teaching. He has taught BCIT, Think Tank Training Center, and VanArts. He has also participated as a demo artist for Wacom.
David joined Bioware in 2012 as an Associate External Art Director and continued in a broader role as Senior Art Manager supporting the Edmonton, Montreal and Austin studios. Currently, David is working at Microsoft under Turn10 as a Senior Producer supporting external development for the Forza franchise.
He is now the Director of Art Management of Riot Games.